(Stage #5) Progress Report #4 – Adding Textures

During this stage of development, I focus on texturing the many objects that come together to make up my bar (External & Internal). Textures Used The Google Images that make up my bar design include the following; The Water Texture (Used in the water for the sink) The Bar Stool Base The Bar & Cabinet…

(Stage #4) Progress Report #3 – Adding Scripts

The Task During this stage of the project, I researched a series of scripts to provide the objects within my bar with “Functionality”. The scripts used for my bar include; Welcoming Script The welcome script I used that welcomes players with the whisper “Welcome to Noots Bar” is based on object collision between an avatar…

(Stage #3) Progress Report 2 – Finalizing Design

Task During this stage of development, I focus around adding the intricacies to the base bar design created during stage #2. The specific objects I will be focusing on include; The Bar Taps – During Stage #2 the stand was created, but not the bar taps. Bar Sink / Nozzle Bar Lights Notecard Holder During…

(Stage #2) Progress Report – Design 

Task During the first stages of development, before even starting to sculpt the initial design of the building in Second Life. I analyzed the reference images provided during the Planning Stage. This helped me identify the intricate features of the bar and ultimately bring these ideas together in second-life to form the various objects required….

(Stage #1) Planning & Timeline

The Option I have chosen. For my Final MUV Assignment, I am focusing on Content Creation by providing the second life community a unique bar, stylized around concept art from the anime “Death Parade” My Task Throughout this build, I am wanting to create a bar similar to the on from “Death Parade” within second life….

Protecting Individual Property

coIn an online world where data is sold and distributed, it is wise to understand permissions and how they can be used to protect one’s Individual Property. With an Understanding Of the Modify, Copy and Transfer permissions it is easy to ensure that your private or distributed property does not get taken for granted and abused. Modify – Allows for…

Permissions of Objects

Within Second Life there are permissions around the many objects that you can create in-world. These permissions are put in place to protect the owner of the object against people making duplicates, changing or distributing the props they have created. Imagine, you’ve spent countless hours creating the perfect prop that you want to add to the market…

Second Life Community Standards

With any online game, there are stipulations around what is acceptable and unacceptable behavior. However, unlike your usual online multiplayer experiences, Second Life is much different in regards to it’s BIG SIX Community Standards. The Big Six (Community Standards) Intolerance – Belittlement, Offensive Language and the exchange of ideas that may deface a second life community…

Bloodlines – Primal Shadows Horde

This week I joined the Second Life Community “BloodLines – Primal Shadows Horde” Which is a collective Vampire/Human/Lycan Community. Upon meeting the owner of the group I was turned into a “BloodDoll” which is a human that lives under the vampires; providing them blood in which they need to survive. To do this I was required to…

The 50 Minute Contemplation

In class on Wednesday, we learned about how to apply textures to a  specific face on a prim, this comes in helpful when you want to apply a texture to 1 specific side instead of covering it completely with a singular texture. the other things that were thought were primitive manipulation and how there are multiple functions…

Baja Cove

Baja Cove is a refreshing Second Life Sim that offers a variety of beachside houses that can be rented out to players for recreation and relaxation. It is probably the prettiest sim that I’ve ever visited on Second Life, the land is perfectly sculpted the buildings are high quality and even the waves are scripted….

Scripting and Profiles

In today’s class, we went over player profiles and how people have attuned them to present themselves in second life (Like a badge that people can openly view). By right clicking the player’s avatar and selecting profile, you could check-out the players mini-profile which had information about the playing including. Their Second Life profile information. The Web,…